Digital Child Rights Tools

Let's PLAY!

Make children digitally aware and give them a voice in digital child-friendly municipalities.

Request our Toolkit now

As a center of expertise, we develop and supply tools for professionals within municipalities and social organizations to reach, inform and activate children and young people in the field of children's rights in relation to their digital world. These tools ensure that children and young people can give their opinion and feedback about their digital lives. We also allow young people to use our tools themselves. As an internship employee and/or freelancer, they make children aware of their digital rights at schools, in libraries and/or in community centers.

Our target groups

We focus primarily on young people between the ages of 10 and 18 in every municipality. It is important that they are aware of their rights and obligations in the digital world. At this age stage, children become increasingly independent based on their developing abilities. In this phase, parents and carers often no longer know which positive, but especially also negative, experiences children and young people have. We want to reach young people between the ages of 18 and 30 by giving them an active role in our programs in every municipality. 

Our program

Ultimately, the Network of the Digital Child Rights Foundation provides various programs in municipalities. Young people (18-30 years old) are given an internship/side job to make children and young people (10-18 years old) aware of their digital rights and to have them participate in the Digital Child Rights Panel. Our tools raise awareness and educate about digital children's rights and enable children and young people to participate and express their views on the 10 Digital Child Rights themes. In each municipality, we develop a multi-year program together with the municipality and civil society and the children and young people themselves, using the various tools in each phase.

Awareness tools

Think

This module of our toolkit is a card game based on the 10 themes of Child Rights PLAY. This low-threshold tool can be used independently or in combination with other modules of the Child Rights PLAY toolkit, for example after a Show, Talk or Workshop. The game is played by children and young people, alone or with their parents, teacher or carers. Let's Play.

Talk

This module is based on the General Comment 25 of the United Nations. Let's Talk is a conversation (individually and or in a group) with children and young people about their digital lives. This module is suitable for schools, but also for leisure time in, for example, libraries, community centers or at home. The Talk can also be used in combination with other parts of our Child Rights PLAY toolkit.

Show

This co-creation performance is for theater or festivals. We think it is important that creative and cultural (young) makers translate the theme of digital children's rights into a story with a lot of impact. This module can be used by schools and cultural organizations to reach not only children and young people, but also parents, teachers and carers in the city.

Education tools

Learn

This is an interactive educational workshop on the rights of children and young people in the digital world for schools, community centers, libraries, etc. This module can be performed separately, but can also be given as a supplement after, for example, a co-creation performance. In this introductory workshop, we teach children and young people about their rights in the digital world.

Check

This in-depth thematic workshop is for municipalities, schools, libraries, community centers, etc. on important digital children's rights topics, such as privacy, screen time, bullying, sexting, discrimination, etc. The online behavior and the development of skills of children and young people are central in this workshop. This module can be performed separately, but can also be a good addition to the "Let's learn" Workshop.

Create

This inspiring and accessible module is a combination of all previous parts of Child Rights PLAY. Let's create is the title of a Child Rights Festival for a theme week or day at school, in a library, in a theater or in a community center in a neighborhood or the center of a city. In addition to the participation of children and young people, parents and professionals also participate. Let's Create is a festive experience in which children and young people show their digital rights stories with, of course, Let's Eat and Let's Drink!

Participation tools

Vote

This module is best used in combination with another part of our toolkit; for example after a Child Rights Talk, Show or Workshop. Children and young people give their opinion on their various digital children's rights themes via this platform childrightsplay.com. We ensure that the results are translated into a Child Rights Report for the local and national public organizations and professionals involved. Participation by children and young people is ultimately our main goal.

Walk

The Child Rights WALK is a separate module in our toolkit and gives children and young people the opportunity to participate in public space in their spare time and to develop their talent. They give concrete feedback to involved professionals from the municipality and or public organizations about how their city can be cleaner, safer, more sustainable, more fun, etc. This interactive route and workshop fit in well with other parts of our toolkit.

Work

This is an in-depth thematic workshop for municipalities, schools, libraries, community centers, etc. on important digital children's rights topics, such as coding, algorithms, protection of personal data, etc. The online behavior and the development of skills are central in this workshop. This module can be performed separately, but is also a good addition to the "Let's learn" and Let's Check Workshop.